![]() meh, I don't see it's better in any meaningful way. There are some neat things you can do with the stack that you can't do in other places, but besides that. Perhaps make a character in Meta Human and then if i need to get them new clothes then make that stuff in rhino?ģds Max *was* pretty good back in the day, but in my opinion it's totally stagnated in any kind of development since about 2013. Meta human seems super easy, but it seems to be yet a bit limited. Should i just wait for the meta human to become fully available? But i dont mind if they come a bit standard if you know what i mean. There are so many i dont really know what to do.ĭo any of these provide that much of a benefit other than Rhino or 3ds Max? I searched and found these to be interesting: I wonder if im losing much if i stick with rhino or 3ds max to do characters? Even though i never made characters in them, and not sure of how suitable they are or if im losing a lot in not learning something more suitable. So im kind of hesitant to learn a new software just to make characters. But now i wonder if i need something specific to make characters for my new Unreal Game. I learned already a lot of 3d design programs. ![]()
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